When you begin a game, you are given the choice between various options. The game modes are varied and you can change them in the game waiting room via the ?Options? menu. The person in charge of the game can select from among the following modes: Each team starts the game with a certain number of lives. When you destroy an enemy Mobile, the opposing team loses a point. The first team that loses all its points or Mobiles loses. As long as your team has not hit zero, you return to battle four turns after your Mobile was destroyed. You must destroy the entire opposing team. The first team with no more Mobiles loses. Each time a player is killed there is a lottery and they can receive items to help their team mates left in game. Everyone selects two Mobiles each and every turn you can switch from one to the other. The second Mobile only has half of its normal energy points. The first team to lose all its Mobiles loses. You have to destroy as many jewels as possible. The first team to get 100 points wins. Note that all Mobiles are invulnerable in this game mode. Although you can still ?bungee' Mobiles by making them fall of the screen (See How to Play). In Score mode, players can come back during the battle after their mobile has been destroyed. At each turn, a lottery determines the type of bonus players receive when they win the lottery. Selects the number of players per team.